XBox App and DirectX 12
Microsoft’s Xbox head, Phil Spencer, came on stage to talk about how Xbox is coming to Windows 10 in a big way.
In fact, it’s in such a big way that Windows 10 has really shown that Microsoft isn’t going to be giving up on the PC games market anytime soon.
The Xbox App, which comes pre-installed on Windows 10 PCs and tablets, is the place to go to see everything your friends are doing on Xbox Live.
It’s also where all of your games are stored and where you can boot up your Xbox One and stream games across your home network to any Windows 10 PC or tablet.
Thanks to feedback from development and the reception of the Xbox One, Windows 10 allows players to share their gameplay at the touch of a button, capturing the last few moments of play and saving it away to your Xbox Activity Feed, or your One Drive if you prefer.
During Spencer’s segment we also got to see cross-play functionality between Xbox One and Windows 10 players. This means that, for the first time, games released on Xbox One and Windows 10 are completely native and don’t require special access to get them to interact with one another.
Windows 10 also seems to fully support Steam, which is a big draw for many PC gamers thanks to its immense library of games and simplicity. And games on Steam all work with the new features that Windows 10 offers.
DirectX 12 is also coming with Windows 10, allowing for even smoother gameplay and richer game worlds. Spencer also revealed that Unity, the most popular open-source game development engine around, will also be getting DirectX 12 support, so anyone can learn how to create games for Windows 10 platforms.